Bind, US Sargeras Warcraft Guild

Archive for the ‘Cataclysm’ Category

Madness of Deathwing (10) Down


First Kill - Madness of Deathwing (10 Normal) - February 19, 2012

Click above for large view of Madness of Deathwing (10 Normal)

Five attempts in and Deathwing Down! Once we were comfortable with what needed to be done platform to platform, the fight wasn’t really that difficult. Our only issue is being right up against the enrage timer. We came within 10 seconds of being blown to little bits. A few more weeks of good drops and that won’t be an issue any longer. Good job to everybody who worked to get us this far.





Spine of Deathwing (10) Down


First Kill - Spine of Deathwing (10 Normal) - February 4, 2012

Click above for large view of Spine of Deathwing (10 Normal)

Week one into the slightly nerfed content and we downed Spine of Deathwing. There was plenty of gas left in the tank – 5% didn’t seem to make such a large difference. We got a few nice looks at Madness, mostly getting familiar with the pacing and movement of the fight. With a bit of work, we’ll be 8/8 soon.





Warmaster Blackhorn (10) Down


First Kill - Warmaster Blackhorn (10 Normal) - January 29, 2012

Click above for large view of Warmaster Blackhorn (10 Normal)

We only raided once last reset and got in just a handful of attempts on Dragon Soul’s ship fight. This week after 5 or so tries Warmaster Blackhorn dropped. It wasn’t as easy as lootship in ICC, but isn’t so difficult once everybody got the mechanics and timing down right. Onward toward the Spine!





Ultraxion (10) Down


First Kill - Ultraxion (10 Normal) - January 15, 2012

Click above for large view of Ultraxion (10 Normal)

The second boss down for the night is easy in theory, but depends all on your gear. Running three healers netted us several 2-3% wipes. Dropping a healer and adding a DPS was the trick, although getting the right combination took a bit to figure out. Priest/Shaman didn’t work, it was Shaman/Shaman which ended up being the winning combination for healing. As often is the case, the kill came on the “I know it’s after our end time, but let’s give it one more shot” attempt. Nice work everybody.





Hagara the Stormbinder (10) Down


First Kill - Hagara the Stormbinder (10 Normal) - January 15, 2012

Click above for large view of Hagara the Stormbinder (10 Normal)

Not even lag and disconnects could keep us from downing Hagara after a few tries. The fight was actually one of the easier to deal with, once people stopped running into ice walls and focused down tombs right away.





Warlord Zon’ozz (10) Down


First Kill - Warlord Zon'ozz (10 Normal) - January 12, 2012

Click above for large view of Warlord Zon’ozz (10 Normal)

…seven attempts later, we got our Zon’ozz kill. That final attempt seemed to start out bad, but then it call came together at about 30%. From there until the end it was smooth sailing.





Yor’sahj the Unsleeping (10) Down


First Kill - Yor'sahj the Unsleeping (10 Normal) - January 12, 2012

Click above for large view of Yor’sahj the Unsleeping (10 Normal)

Wanting to take a break from the ball bouncing Warlord Zon’ozz, we decided to get in some attempts on Yor’sahj the Unsleeping first. This boss was a bit tricky due to the color combinations we got, but we downed him on the second attempt. Eager to get back and take some more shots at Zon’ozz, we totally forgot to take a picture and came back after he had despawned.





Morchok (10) Down


First Kill - Morchok (10 Normal) - January 08, 2012

Click above for large view of Morchok (10 Normal)

After 8 months of raid hibernation (bored with game, cross-country move, server transfer), we’ve returned for 4.3 and Dragon Soul. We’d all been through the gimped out LFR but had yet to face these bosses in normal mode. Tonight Morchok went down on the first attempt. Our attempts on Warlord Zon’ozz did not turn out so well. We’ll have to change things up to get him next time.





Bind Moves To Sargeras (A)

Guild Transfer to Sargeras (A)

We are officially moved into our new home! Blizzard’s guild transfer service has allowed us to leave the long dying confines of Archimonde for greener pastures. We were on Horde Archimonde for over five years – now felt like the right time to make the move. Not only did we change servers, but we changed factions as well. We’re still Bind, but now we’re full of Night Elves and Humans.

Thank you to everybody we’ve met and played with on Archimonde. Come by Sargeras and say hello sometime!





Nefarian (10) Down


First Kill - Nefarian (10 Normal) - April 14, 2011

Click above for large view of Nefarian (10 Normal)

Defeat has never tasted so bitter…

And with that Nefarian has died and all current regular content has been cleared. Great job pulling together and getting the twelfth and final boss down.





Al’Akir (10) Down


First Kill - Al'Akir (10 Normal) - April 03, 2011

Click above for large view of Al’Akir (10 Normal)

About damn time there is a new screen shot to post here! Thing is, I don’t have it…so we’re going to have to wait a day or so before somebody mails me one. In any case, Al’Akir is dead and it’s on to Nefarian to complete the tier.

Update: Screenshot posted! Al’Akir is still dead.





Chimaeron (10) Down


First Kill - Chimaeron (10 Normal) - February 27, 2011

Click above for large view of Chimaeron (10 Normal)

They say Chimaeron is a gear check. Apparently the Bind group passes. With Chimaeron down, only Nefarian remains. Nef looks to be a much more difficult fight than the ones leading up to him. After farming a bit more gear, it shouldn’t be too difficult. As an aside, we’re looking to pick up some more players and repeat these victories in the 25 man version. If you’re interested and looking for a guild, drop in an application.





Atramedes (10) Down


First Kill - Atramedes (10 Normal) - February 20, 2011

Click above for large view of Atramedes (10 Normal)

Another night of successful raiding ends with a new boss down. Tonight the blind dragon Atramedes fell and got the raid group one step closer to Nefarian. With this boss down, that only leaves three bosses up in the current raid content. Good job everbody!





Cho’Gall (10) Down


First Kill - Cho'Gall (10 Normal) - February 17, 2011

Click above for large view of Cho’Gall (10 Normal)

AND THE BASTION OF TWILIGHT IS NO MORE! Cho’gall dropped tonight, finishing off our first raid instance of the new expansion. Nice work taking down this end boss and adding more gear to the raid. Now off to finish Blackwing Descent!





Ascendant Council (10) Down


First Kill - Ascendant Council (10 Normal) - January 30, 2011

Click above for large view of Ascendant Council (10 Normal)

The second new kill came by way of the Ascendant Council in The Bastion of Twilight. Several weeks back we almost took this down in the 25 man version but came up short by just a bit. The 10 man was a bit more gracious we were able to move past it without much trouble.





Conclave of Wind (10) Down


First Kill - Conclave of Wind (10 Normal) - January 30, 2011

Click above for large view of Conclave of Wind (10 Normal)

Two fresh kills this evening. Up first is the beginning encounter in the Throne of the Four Winds. This fight gave us troubles a few weeks earlier, but went down after the group got used to the mechanics.





Maloriak (25) Down


First Kill - Maloriak (25 Normal) - January 13, 2011

Click above for large view of Maloriak (25 Normal)

The third and final boss to drop this evening was Maloriak, a fight mostly based on timing the adds correctly for the green phase. After struggling to get the number just right on a handful of attempts, we managed to nail it on our sixth attempt. Now that we’ve seen him, this shouldn’t be much of an issue in the future. First loots off Maloriak were [Dragon Bone Warhelm], [Cloak of Biting Chill], [Leggings of Consuming Flames], [Legwraps of the Greatest Son], and [Jar of Ancient Remedies].





Omnotron Defense System (25) Down


First Kill - Omnotron Defense System (25 Normal) - January 13, 2011

Click above for large view of Omnotron Defense System (25 Normal)

This fight seemed it would be much more difficult than it actually was. We came really close to one shotting these guys on our first night in here. Instead, we dropped him on the second attempt – even surviving a healer fatal crashing half way through the fight, but logging back in alive and able to continue (sorry!). First drops off this foursome of constructs were [Voltage Source Chestguard], [Electron Inductor Coils], [Power Generator Hood], [Security Measure Alpha], and [Life Force Chargers].









Ding! Guild Level 11

Level 11 - Mobile Banking - January 13, 2011

Once an hour (each player has their own cooldown) a guild bank can be summoned that anybody can access for 5 minutes. This will prove to be quite handy and save much bag room in the future.