
Click above for large view of Madness of Deathwing (10 Normal)
Five attempts in and Deathwing Down! Once we were comfortable with what needed to be done platform to platform, the fight wasn’t really that difficult. Our only issue is being right up against the enrage timer. We came within 10 seconds of being blown to little bits. A few more weeks of good drops and that won’t be an issue any longer. Good job to everybody who worked to get us this far.

Click above for large view of Spine of Deathwing (10 Normal)
Week one into the slightly nerfed content and we downed Spine of Deathwing. There was plenty of gas left in the tank – 5% didn’t seem to make such a large difference. We got a few nice looks at Madness, mostly getting familiar with the pacing and movement of the fight. With a bit of work, we’ll be 8/8 soon.

Click above for large view of Warmaster Blackhorn (10 Normal)
We only raided once last reset and got in just a handful of attempts on Dragon Soul’s ship fight. This week after 5 or so tries Warmaster Blackhorn dropped. It wasn’t as easy as lootship in ICC, but isn’t so difficult once everybody got the mechanics and timing down right. Onward toward the Spine!

Click above for large view of Ultraxion (10 Normal)
The second boss down for the night is easy in theory, but depends all on your gear. Running three healers netted us several 2-3% wipes. Dropping a healer and adding a DPS was the trick, although getting the right combination took a bit to figure out. Priest/Shaman didn’t work, it was Shaman/Shaman which ended up being the winning combination for healing. As often is the case, the kill came on the “I know it’s after our end time, but let’s give it one more shot” attempt. Nice work everybody.

Click above for large view of Hagara the Stormbinder (10 Normal)
Not even lag and disconnects could keep us from downing Hagara after a few tries. The fight was actually one of the easier to deal with, once people stopped running into ice walls and focused down tombs right away.

Click above for large view of Warlord Zon’ozz (10 Normal)
…seven attempts later, we got our Zon’ozz kill. That final attempt seemed to start out bad, but then it call came together at about 30%. From there until the end it was smooth sailing.

Click above for large view of Yor’sahj the Unsleeping (10 Normal)
Wanting to take a break from the ball bouncing Warlord Zon’ozz, we decided to get in some attempts on Yor’sahj the Unsleeping first. This boss was a bit tricky due to the color combinations we got, but we downed him on the second attempt. Eager to get back and take some more shots at Zon’ozz, we totally forgot to take a picture and came back after he had despawned.

Click above for large view of Morchok (10 Normal)
After 8 months of raid hibernation (bored with game, cross-country move, server transfer), we’ve returned for 4.3 and Dragon Soul. We’d all been through the gimped out LFR but had yet to face these bosses in normal mode. Tonight Morchok went down on the first attempt. Our attempts on Warlord Zon’ozz did not turn out so well. We’ll have to change things up to get him next time.